Tuesday, June 1, 2010
World of Warcraft New Mounts
Starcraft 2 Computer Requirements
StarCraft II System Requirements
The system requirements for the StarCraft II Beta are as follows:
PC Requirements
PC Minimum System Requirements*:
- Windows® XP/Windows Vista®/Windows® 7 (Updated with the latest Service Packs) with DirectX® 9.0c
- 2.6 GHz Pentium® IV or equivalent AMD Athlon® processor
- 128 MB PCIe NVIDIA® GeForce® 6600 GT or ATI Radeon® 9800 PRO video card or better
- 12 GB available HD space
- 1 GB RAM (1.5 GB required for Windows Vista®/Windows® 7 users)
- DVD-ROM drive
- Broadband Internet connection
- 1024X720 minimum display resolution
PC Recommended System Requirements:
- Windows Vista®/Windows® 7
- Dual Core 2.4Ghz Processor
- 2 GB RAM
- 512 MB NVIDIA® GeForce® 8800 GTX or ATI Radeon® HD 3870 or better
*Note: Due to potential programming changes, the Minimum System Requirements for this game may change over time.
Mac Requirements
Mac Minimum System Requirements:
- Mac® OS X 10.5.8, 10.6.2 or newer
- Intel® Processor
- NVIDIA® GeForce® 8600M GT or ATI Radeon® X1600 or better
- 12 GB available HD space
- 2 GB Ram
- DVD-ROM drive
- Broadband Internet connection
- 1024X720 minimum display resolution
Mac Recommended System Requirements:
- Intel® Core 2 Duo processor
- 4 GB system RAM
- NVIDIA® GeForce® 9600M GT or ATI Radeon® HD 4670 or better
Starcraft 2 Patches
Beta Patch 1 Notes - http://f
Beta Patch 2 Notes - http://f
Beta Patch 3 Notes - http://f
Beta Patch 4 Notes - http://f
Beta Patch 5 Notes - http://f
Beta Patch 6 Notes - http://f
Beta Patch 7 Notes- http://f
Beta Patch 8 Notes- http://f
Beta Patch 9 Notes- http://f
Beta Patch 10 Notes- http://f
Beta Patch 11 Notes- http://f
Cont.- http://f
Beta Patch 12 Notes- http://f
Beta Patch 12.1 Notes- http://f
Beta Patch 13 Notes- http://f
Starcraft 2 Battle Report
Tuesday, May 11, 2010
Starcraft 2 Release Date
Wednesday, April 28, 2010
Sunday, April 11, 2010
Starcraft 2 Units
1. Mass Recall: teleports all friendly units in the targeted are to the Mothership. This ability can be smartly used for offense or defense to move large amounts of units around the battlefield if need be.
2. Vortex: creates a gravity pulling vortex which effectively disables all ground and air units in the targeted area for 20 seconds. During this timespan, affected units are invulnerable to all damage and effects. This ability could look similar to the now cancelled Black Hole ability but, instead of dealing direct damage, it is designed to strategically take out from the battle dangerous enemies.
3. Cloaking Field: is a passive ability which grants cloak to nearby friendly units and structures.
The Colossus is like an alien machine that walked out of the War of the Worlds. This massive unit that can walk over terrain like it wasn't even there. Add to it their powerful beam weapon, and it makes for one heck of a base assault unit.
The fall of Aiur demonstrated to the Dark Templar that more than just stealth and guile were required to defeat the zerg. Hence, the Dark Templar developed the stalker, a war machine inspired by the Khalai dragoon. While dragoons were piloted by crippled protoss, the stalker was controlled by the shadow-essence of a Dark Templar warrior fused into a metal body. The new walkers were armed with carapace-mounted particle disruptors adept against both ground and aerial targets.
Stalkers were credited with many fantastic powers upon their battlefield début. However, only one was witnessed consistently: an ability to instantly teleport, or "blink", from one spot to another. The improved mobility thus granted allowed the stalker to conduct ambushes, catch fleeing foes, and generally engage on their own terms.
Click this Wiki for more details
http://starcraft.incgamers.com/wiki/Main_Page