The Hell it's about time

The Hell it's about time
"We Are Back"

Tuesday, June 1, 2010

World of Warcraft New Mounts

New World of Warcraft Mounts

As you may know many new world of warcraft mounts are being introduced to the game. New mounts such as Invisible, Crimson Charger, Burning Hippogryph, the Celestial Steed, and the X-53 Touring Rocket. And there is more where that came from. Other Mounts such as the Wooly White Rhino and Wrathful Gladiator's Frostwyrm are coming soon. I hope you take a good look at these mounts and there features.


(Invisible)

(Crimson Charger)

(Burning Hippogryph)

(X-52 Touring Rocket)


(Celestial Steed)

Starcraft 2 Computer Requirements

Starcraft 2 System Requirements


So when Starcraft 2 finally comes out in your going to need the right computer. On the link below there is a list of system requirements before you can play this game. If you do not have these requirements then it will be difficult for you guys to play this action packed game. Plan ahead of time and get the computer that you really need. The new cool thing Blizzard has done with this game is that, now it is able to be installed on mac without illegal downloads or torrents. Enjoy!

StarCraft II System Requirements



The system requirements for the StarCraft II Beta are as follows:

PC Requirements

PC Minimum System Requirements*:

  • Windows® XP/Windows Vista®/Windows® 7 (Updated with the latest Service Packs) with DirectX® 9.0c
  • 2.6 GHz Pentium® IV or equivalent AMD Athlon® processor
  • 128 MB PCIe NVIDIA® GeForce® 6600 GT or ATI Radeon® 9800 PRO video card or better
  • 12 GB available HD space
  • 1 GB RAM (1.5 GB required for Windows Vista®/Windows® 7 users)
  • DVD-ROM drive
  • Broadband Internet connection
  • 1024X720 minimum display resolution

PC Recommended System Requirements:

  • Windows Vista®/Windows® 7
  • Dual Core 2.4Ghz Processor
  • 2 GB RAM
  • 512 MB NVIDIA® GeForce® 8800 GTX or ATI Radeon® HD 3870 or better

*Note: Due to potential programming changes, the Minimum System Requirements for this game may change over time.

Mac Requirements

Mac Minimum System Requirements:

  • Mac® OS X 10.5.8, 10.6.2 or newer
  • Intel® Processor
  • NVIDIA® GeForce® 8600M GT or ATI Radeon® X1600 or better
  • 12 GB available HD space
  • 2 GB Ram
  • DVD-ROM drive
  • Broadband Internet connection
  • 1024X720 minimum display resolution

Mac Recommended System Requirements:

  • Intel® Core 2 Duo processor
  • 4 GB system RAM
  • NVIDIA® GeForce® 9600M GT or ATI Radeon® HD 4670 or better

Starcraft 2 Patches


These Are the Starcraft 2 Patches.
Click Any and it will directly take you to the patch notes.


Beta Patch 1 Notes -
http://forums.battle.net/thread.html?topicId=23094049316&postId=234234561592&sid=5000#1

Beta Patch 2 Notes -
http://forums.battle.net/thread.html?topicId=23094049316&postId=234234570068&sid=5000#2

Beta Patch 3 Notes -
http://forums.battle.net/thread.html?topicId=23094049316&postId=234233721692&sid=5000#3

Beta Patch 4 Notes -
http://forums.battle.net/thread.html?topicId=23094049316&postId=236120179757&sid=5000#4

Beta Patch 5 Notes -
http://forums.battle.net/thread.html?topicId=23094049316&postId=237646887514&sid=5000#5

Beta Patch 6 Notes -
http://forums.battle.net/thread.html?topicId=23094049316&postId=237646887514&sid=5000#6

Beta Patch 7 Notes-
http://forums.battle.net/thread.html?topicId=23094049316&postId=240364940028&sid=5000#7

Beta Patch 8 Notes-
http://forums.battle.net/thread.html?topicId=23094049316&postId=242397824179&sid=5000#9

Beta Patch 9 Notes-
http://forums.battle.net/thread.html?topicId=23094049316&postId=243993487492&sid=5000#10

Beta Patch 10 Notes-
http://forums.battle.net/thread.html?topicId=23094049316&postId=243993517945&sid=5000#11

Beta Patch 11 Notes-
http://forums.battle.net/thread.html?topicId=23094049316&sid=5000&pageNo=1#12
Cont.-
http://forums.battle.net/thread.html?topicId=23094049316&sid=5000&pageNo=1#13

Beta Patch 12 Notes-
http://forums.battle.net/thread.html?topicId=23094049316&postId=246999546978&sid=5000#14

Beta Patch 12.1 Notes-
http://forums.battle.net/thread.html?topicId=23094049316&postId=249126813690&sid=5000#15

Beta Patch 13 Notes-
http://forums.battle.net/thread.html?topicId=23094049316&postId=250240003971&sid=5000#16

Starcraft 2 Battle Report

Starcraft 2 Battle Report


Are you guys interested in playing Starcraft 2? but doesn't know how to play or how to begin with? Go to Starcraft 2 Battle Report and learn like you have never have before.

There are also some Youtube channels where you can see hundreds of starcraft 2 videos in high definition. Click and watch any, and you will be pro by the time Starcraft 2 is released. : )

Tuesday, May 11, 2010

Starcraft 2 Release Date


(Starcraft 2 Release Date)
Finally for all of you people who are craving for a new Blizzard game is in luck. Because, finally Blizzard has announced the new release date for the new Starcraft 2. It is said to be released on May 3rd, 2010. Publisher Activison Blizzard announced that Wings of Liberty will be released worldwide (except for China) on July 27, 2010.

The game is expected to be set four years after the events of StarCraft: Brood War, and follow the exploits ofJim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game will include old characters from the original game, as well as introduce new characters and locations to the franchise.

The Game will also be translated into Korean, German, French, Russian, Spanish, Polish and Italian.

For More Details go to either: http://en.wikipedia.org/wiki/Starcraft_II

Sunday, April 11, 2010

Starcraft 2 Units

New Protoss Units of Starcraft 2

(Sentry)
Not much is known about the lore behind the Sentry yet, but it must be relatively revolutionizing, since this is the first time we can see a fully robotic unit using advanced psionic abilities. The Protoss must have perfected their synthetic production of psionic energies when creating the Sentry, and made them relatively easy to produce as well.

The Sentry is a new Protoss addition to the StarCraft universe for Starcraft 2. It is a caster unit with relatively weak offensive abilities.

(Void Ray)
The Void Ray is a Protoss air unit, suited to take out the most resilient enemies and structures. The longer its fire remains on a target, the more damage it does.

The Void Ray is a Protoss air unit that is built from the Stargate and is capable of attacking both air and ground units. It's primary strength comes through a prolonged attack bonus, and is therefore better suited against large and heavily armored enemy units or structures. This makes the Void Ray inefficient against small targets such as a Marine or Zergling.

(Phoenix)
The Phoenix is a swift and deadly spacecraft that is rapidly replacing the older Scouts and Corsairs in the role of air and space fighter for the Protoss. Phoenix patrols are a common sight on the outer rim of Protoss territory, where they sweep deep space for alien threats. The twin ion blaster armament of a Phoenix is highly suited to air-to-air combat and can also be used for strafing light ground targets.

The Phoenix also comes with a special Gravity Beam ability that allows it to lift two nearby enemy or friendly units or structures into the air.

(Mothership)
The Mothership is the ultimate and legendary capital ship in Protoss' fleet. It is the ultimate weapon, which is sure to cause a lot of devastation, and also sure to draw a lot of fire.

(Abilities)

1. Mass Recall: teleports all friendly units in the targeted are to the Mothership. This ability can be smartly used for offense or defense to move large amounts of units around the battlefield if need be.

2. Vortex: creates a gravity pulling vortex which effectively disables all ground and air units in the targeted area for 20 seconds. During this timespan, affected units are invulnerable to all damage and effects. This ability could look similar to the now cancelled Black Hole ability but, instead of dealing direct damage, it is designed to strategically take out from the battle dangerous enemies.

3. Cloaking Field: is a passive ability which grants cloak to nearby friendly units and structures.


(Immortal)
The remaining dragoons have become the immortals, refitted with twin phase disruptors and hardened energy shields that can shrug off the most powerful weapon strikes - though at the cost of leaving them more vulnerable to the pinprick attacks of lesser foes. The heavily armed and shielded immortals give critical fire support to the ferocious legions of zealots by eliminating enemy artillery and ranged attackers, allowing the zealots to close in and complete their work of destruction.

(Colossus)

The Colossus is like an alien machine that walked out of the War of the Worlds. This massive unit that can walk over terrain like it wasn't even there. Add to it their powerful beam weapon, and it makes for one heck of a base assault unit.


In Starcraft 2, the Colossus has replaced the role of the Reaver for worker raids. It is capable of climbing level 1 ledges to reach higher ground.


(Warp Prism)
The Warp Prism is the new transportation unit for the Protoss, with the added ability to providing Psi energy to nearby structures.

The Protoss use these "Warp Prisms" in several ways. The primary function of a Warp Prism is to transport Protoss forces on the battlefield.

(Stalker)

The fall of Aiur demonstrated to the Dark Templar that more than just stealth and guile were required to defeat the zerg. Hence, the Dark Templar developed the stalker, a war machine inspired by the Khalai dragoon. While dragoons were piloted by crippled protoss, the stalker was controlled by the shadow-essence of a Dark Templar warrior fused into a metal body. The new walkers were armed with carapace-mounted particle disruptors adept against both ground and aerial targets.

Stalkers were credited with many fantastic powers upon their battlefield début. However, only one was witnessed consistently: an ability to instantly teleport, or "blink", from one spot to another. The improved mobility thus granted allowed the stalker to conduct ambushes, catch fleeing foes, and generally engage on their own terms.



Click this Wiki for more details

http://starcraft.incgamers.com/wiki/Main_Page



Saturday, March 27, 2010

Fall of the Lich King

This is a Spoiler for those who have not yet

Starcraft 2 Beta

STARCRAFT 2 BETA WORLDWIDE


STARCRAFT 2 "WINGS OF LIBERTY"

Blizzard has finally released Starcraft 2 Beta world wide. However, not everyone is able to test the game unfortunately. To play Starcraft 2 Beta, you must create a beta profile containing your system specifications and indicate which Blizzard games you are interested in testing. Once you have successfully uploaded a beta profile, the associated Battle.net account is added to a pool of potential beta testers. Only then you will be able to play Starcraft 2 Beta.
In South Korea however, some PC rooms are able to provide 2 to 3 seats that allow players to test Starcraft 2 beta. It is certainly an experience that anyone should have. EPIC

Click this link for more details: http://www.starcraft2.com/beta-faq.xml

BlizzCon 2010

BLIZZCON 2010

So the annual Blizzcon (which is a Convention for Blizzard buyers all over the world) is announced to come October 22-23 2010. Blizzcon this year will be based on the four games that they have created or that is already in development. World of Warcraft: Frozen Throne, World of Warcraft Cataclysm, Starcraft 2, and Diablo 3. Blizzcon will be hosted Friday, October 22, 2010 and Saturday, October 12, 2010 at the Anahelm Convention Center, which is located at 800 West Katella Avenue, Anahelm, CA 92802. The hours of opeation are said to be at 10a.m. to 10p.m. Pacific Time on both days. Please check the link below for more details : )

Patch 3.3.3 (Patch Link)

http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

By clicking on this link you will be able to find the latest patches for World of Warcraft.

Tuesday, March 2, 2010

3.3.2 Fall of the Lich King Patch Notes

Dungeons & Raids


  • Icecrown Citadel

    • Frostwing Halls, the final stronghold of the Scourge and their Lich King, has been added.
  • Halls of Stone

    • Brann Bronzebeard has been getting into shape and now feels comfortable walking faster when escorted.
  • The Forge of Souls

    • The Devourer of Souls will now cast Mirrored Souls less often.
    • The Spell Reflect ability has been altered on several creatures. It now has a cast time, only has 2 charges, and has a 75% chance of reflecting spells.
  • The Nexus

    • Anomalus will now use the Create Rift ability only once, down from 3 times.
  • The Old Kingdom

    • Elder Nadox now only gets one Ahn’Kahar Guardian during the encounter.
    • Jadoga Shadowseeker now only ascends once during the encounter.
    • Several enemies between the Befouled Terrace and The Desecrated Altar have been removed or had their pathing altered.
  • Pit of Saron

    • Players can now zone back into the instance if they are dead while encounters with Krick and Ick or Forgemaster Garfrost are in progress.
  • Utgarde Pinnacle

    • Skadi the Ruthless can now be removed from his drake with 3 harpoon strikes, down from 5.
    • Svala Sorrowgrave now casts Ritual of the Sword 1 time during the encounter, down from 3.
  • Vault of Archavon

    • Toravon, the latest boss to join the Vault’s giants and masters of the elements, is now accepting challengers in 10- and 25-player formats.
  • The Violet Hold

    • The time between a boss being defeated and a new portal opening has been decreased.

PvP

  • All healing abilities (including items such as potions) will be decreased in effectiveness by 10% when in Battlegrounds, Arenas, or Wintergrasp.
  • Arenas

    • Season 8 has officially begun featuring all-new rewards!

Druids

  • Talents

    • Balance

      • Earth and Moon: This talent now increases the druid’s spell damage by 2/4/6%, up from 1/2/3%.

Shamans

  • Talents

    • Elemental Combat

      • Shamanism: This talent now provides 4/8/12/16/20% extra spell damage to Lightning Bolt/Chain Lightning, up from 3/6/9/12/15%, and 5/10/15/20/25% to Lava Burst, up from 4/8/12/16/20%.

Warlocks

  • Talents

    • Affliction

      • Shadow Embrace: This effect can now stack up to 3 times, up from 2. However, the periodic healing reduction effect has been reduced from 3/6/9/12/15% to 2/4/6/8/10% per application.
    • Demonology

      • Demonic Pact: The damage bonus granted the warlock by this talent has been increased from 1/2/3/4/5% to 2/4/6/8/10%. The buff granted to a raid or party by this talent remains unchanged.
    • Destruction

      • Conflagrate: The damage-over-time effect of Conflagrate has been increased to 40% of the spell’s total damage, up from 20%.
      • Empowered Imp: The pet bonus damage provided by this talent has been increased to 10/20/30%, up from 5/10/15%.
      • Improved Shadow Bolt: Damage done by Shadow Bolt increased by 2/4/6/8/10%, up from 1/2/3/4/5%.

Warriors

  • Talents

    • Protection

      • Concussion Blow: The damage done by this ability has been reduced by 50%, but its threat generation will remain approximately the same.
      • Devastate: This ability now deals 120% of weapon damage, up from 100% of weapon damage.
      • Shield Slam: The damage scaling from block value for this ability now diminishes faster and diminishes starting at a lower block value. The difference should be negligible for players in high-end tanking armor. In addition, the threat caused by Shield Slam has been increased by 30%.
      • Warbringer: This talent no longer allows Charge and Intercept to break roots or snares. Intervene remains unaffected.

User Interface

  • The party leader is now referred to as Guide in chat when a group is formed via the Dungeon Finder.
  • Fixed a bug where players with Raid Assist capabilities were unable to perform a Ready Check.
  • Fixed a bug where the first couple of tutorials were not displaying upon logging into the game.

Items

  • New strength-based melee DPS rings are now available from representatives of the Ashen Verdict.
  • Tier-9 Sets: The Aspirant vendors at the Argent Tournament grounds have worked out a deal with merchants in Dalaran so that all item level 232 set pieces will now be available on armor vendors in the city. Set pieces which require trophies will still be available for purchase only from vendors at the Argent Tournament grounds.
  • Tier-10 Balance Druid 4-Piece Bonus: Fixed a bug to allow for this bonus to properly trigger.
  • Tier-10 Elemental Shaman 4-Piece Set Bonus: Redesigned. Successful Lava Burst casts now increase the duration of Flame Shock on the target by 6 seconds.
  • Tier-10 Tank Sets: The gloves and chest pieces for warrior, death knight, and paladin tanks have had their stats adjusted slightly to provide additional armor value.
  • Tier-10 Warlock 4-Piece Bonus: This bonus should now correctly be applied to the warlock’s pet.

Technical Support

  • The cvar ‘processAffinityMask’ controls which CPU cores are available for the World of Warcraft client to use. Previously the game client was limited to 2 cores as a default which players could override in the configuration file. In the past this provided a performance boost on some CPUs and operating systems. We have identified several systems that are experiencing severe performance issues with this restriction and have removed it. Players who would like to restore the old behavior can do so by updating the Config.WTF file by adding: SET processAffinityMask "3".